Using spot lights

Spot light emits light from a specific location towards a specified direction in the shape of a cone.

Spot lights work only with the materials that support spot lights in the shaders. In Kanzi these material types in <KanziInstallation>/Studio/Asset Library/MaterialTypes/General support two spot lights by default:

If you want to use more than two spot lights, you have to modify the shaders. See Editing shaders.

Creating spot lights

To create a spot light:

  1. In the Project right-click the scene where you want to create a spot light and select Create > Spot Light.
  2. Name the light and click OK.

Setting spot lights

The following are the most commonly used properties for setting a spot light:

See also

Using directional lights

Using point lights

Editing shaders